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Old Jan 31, 2008, 05:35 PM // 17:35   #21
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Guild: The Prophecy Of Life
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I don't think changes will be made to the other blessings (or to Ursan). They've gone on this long I'm betting they'll continue. Most time/effort will be spent on GW2.

Even though Ursan is effective, I don't play it anymore since it simply wasn't fun. I found it to be similar to playing a touch ranger; just keep mashing the same buttons over and over. There's not a lot of play variety or skill required.
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Old Jan 31, 2008, 06:00 PM // 18:00   #22
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Guild: Heraldos de la Llama Oscura [HLO]
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As always, the only change I ask for the blessings is the same I ask for ANY effect that replaces all skills in the skill bar (Rollebeetle races, Junundu, Siege devourer, BMP disguises, Dwarven Brawling, etc):
Make it ignore the profession of the character: attributes and armor.
So only the equipped weapons and off-hands items make any differences.
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Old Jan 31, 2008, 07:48 PM // 19:48   #23
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Actually all three are based on the same flawed avatar principle that should never have made it ingame.

They are all powerful, Volfen probably being the weakest or most balanced of the bunch, depending on how you see it.

I would play Ursan or neither of them. I actually like to be my warrior if I am playing him...
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Old Jan 31, 2008, 09:35 PM // 21:35   #24
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i used ravens blessing , no knockdown ftw
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